This project is being used to satisfy two class projects, those being the teacher prop project and the final project. The requirements being to create a specific prop for a UNH teacher and to create a project that uses most if not all of the features learned throughout the semester on Fusion360.
Dr. Susanne Cooke is a biology teacher at UNH Manchester. One of her favorite preludes to any class is to give a “Lobster Fact” of the week. She has a lot of personal experience in lobster studies and has passion for sharing her lobster memorabilia with the class.
It is because of this that Tom, Rachel, Nick, and I chose to work together to create a life sized 3D printed lobster to give to her. The component I was assigned to work on was the central body of the lobster.
Using the reference image above, I…
- Created an oval blob in the sculpting environment and added more lines for the spline framework
- Pushed and pulled the front to make the basic spike and face shape
- Pushed in the back to create the basis for the tail to attach
- Modified the body to fit the rough shape
- Entering the build environment I created a small and large ball joint
- I copied the small joint 2-3 times down the body
- I used a cone and ball for the eye and stalk, cylinders for the 2 sets of feelers, two large “surfboard” shapes for the central extremities, and a V shaped block to represent the mouth
- To create the feelers, I made a like sketch and used the sweep tool to extend the shape from a small ball joint to the tip
- Using data from the lobster’s tail piece (being made by Tom) I cut into the rear and added a bar for the tail to attach to
Overview of Components:
Head / Body = Ethan, Tail = Tom, Legs = Nick, Claws = Rachel
Printer Brand: Ultimaker
Printer: Ultimaker 3
Rafts: Doesn’t Matter
Resolution: 0.2 mm
Filament: eSun PLA Red and Blue
Time to Print: 9 hours 50 minutes